From prototyping through mass manufacturing, distribution and serviceability, we can do it all. And because we have the uncommon ability to create everything we need in house from our global team of engineers, we do not source or subcontract our products. And unlike many of our competitors, we do not cobble together a platform from third-party off-the shelf components.
From basic concept and design, through engineering, prototyping, custom hardware, custom software, UX/UI development and implementation/distribution, we craft every component specifically for the job at hand.
Going from the design phase to the engineering of a physical prototype is often the most challenging part of any project. This is where our real-world experience and comprehensive in-house resources come into play. We have the uncommon ability to take a design and craft a workable, physical prototype to give a sense of the finishes and textures, as well as the user interfaces and technology involved.
Once you have manufactured the hardware in a display, you have to tackle the entirely different process of making it work. Our in-house technology team has the ability to use their deep experience to craft a comprehensive, intuitive and immersive user experience by tying the custom-made hardware of our display together with programming specifically engineered for this display.
Because we are a comprehensive one-stop-shop, we have the ability to engineer and manufacture virtually anything, from case goods display, metal, glass, fabric, printed material, custom hardware such as flatscreens, tablets, touch screens, audio interfaces, lighting and more.